Constructors
Properties
Methods
load
- load(device: GPUDevice): Promise<void>
Returns Promise<void>
render
- render(passEncoder: GPURenderPassEncoder | GPURenderBundleEncoder): void
Parameters
- passEncoder: GPURenderPassEncoder | GPURenderBundleEncoder
Returns void
update
- update(device: GPUDevice, camera?: Camera): void
Parameters
- device: GPUDevice
Optional
camera: Camera
Returns void