Function addCameraControls
- addCameraControls(
camera: Camera,
material?: RayMarchingMaterial,
): {
distance: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
far: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
fov: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
frictionCoefficient: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
near: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
} Returns {
distance: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
far: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
fov: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
frictionCoefficient: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
near: {
onChange: (callback: OnControlChangeCallback<number>) => void;
remove: () => void;
get params(): ControlParams<T>;
set params(params: ControlParams<T>): void;
get value(): T | (boolean & T);
set value(newValue: T | (boolean & T)): void;
};
}