Constructors
Properties
Methods
load
- load(scene: Scene): void
Returns void
onCanvasResized
- onCanvasResized(width: number, height: number): void
Parameters
- width: number
- height: number
Returns void
render
- render(
scene: Scene,
__namedParameters?: Partial<
{ camera: Camera; depth: boolean; view: GPUTextureView },
>,
): void Parameters
- scene: Scene
- __namedParameters: Partial<{ camera: Camera; depth: boolean; view: GPUTextureView }> = {}
Returns void